//
//  SDLevelDetailModel.h
//  Sudoku
//
//  Created by wxlan on 16/6/13.
//  Copyright © 2016年 wxlan. All rights reserved.
//

#import <Foundation/Foundation.h>

typedef enum : NSUInteger {
    LevelPlayStateNotStart = 0,
    LevelPlayStatePlaying,
    LevelPlayStateSolved
} LevelPlayState;

@interface SDLevelDetailModel : NSObject

@property (assign, nonatomic) LevelPlayState playState; // 游戏状态

@property (nonatomic, copy) NSString *playTime; // 游戏时间

@property (nonatomic, copy) NSString *playImage; // 游戏截图

@property (nonatomic, copy) NSString *lastTime; // 上次游戏时间

@property (nonatomic, copy) NSString *originNumber;// 初始数字

@property (nonatomic, copy) NSString *lastNumber;// 最后数字;



@end

